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Minesworn  |  MineSworn Minecraft  |  Support and Help  |  ERMAGERD ITS FULL OF GUNS ︻┳═一 ︻┳═一 ︻┳═一 ︻┳═一 ︻┳═一 ︻┳═一 ︻┳═一
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Author Topic: ERMAGERD ITS FULL OF GUNS ︻┳═一 ︻┳═一 ︻┳═一 ︻┳═一 ︻┳═一 ︻┳═一 ︻┳═一  (Read 7062 times)
GarretSidzaka
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Ultra-NoLife Overlord
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« on: March 10, 2013, 11:51:57 pm »



edit: hey these guns work instantly on MineSworn AND KitSworn.  No need to buy it twice!

OK YOU HAVE ALL HEARD ABOUT MY SUPER SECRET THING IM ADDING

WELL NOW YOU WILL KNOW

IM PUTTING UP THE STATS FOR ALL THE NEW GUNS.  THE FIRST GUN FOR EACH CATEGORY IS THE DEFAULT GUN.  TO UPGRADE ONE OF YOUR GUNS ITS $2.50/$10/$15 FOR PRIMARY WEAPONS AND $5/$10 FOR SECONDARY WEAPONS

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TL;DR BY DIMPL

If you donate, you will get BOOSTS TO YOUR WEAPONS!

PRIMARY WEAPONS:
1. $2.50, 2. $10, 3. $15

Sniper - gold hoe - flint
1. Clip size (2x)
2. Damage, penetration, distance boost (1.5x), knockback (3x)
3. Penetration (1.5x), base (0.66x), perfect accuracy

Assault Rifle - iron hoe - clay
1. Clip size (2.5x)
2. Damage, fire rate (1.5x)
3. Penetration (1.5x), base (0.66x), accuracy (2x)

Shotgun - stone hoe - seeds
1. Extended magazine (2x)
2. Slightly more fast (reload & fire rate), accurate, bulletcount (small_boost_x)
3. Damage (2x), knockback (3x)



SECONDARY WEAPONS:
1. $5, 2. $10

Pistol - wooden hoe - snowballs
1. Damage, penetration, distance (1.5x), bullet speed (1.33x), accuracy (4x), reload type change (?)
2. Damage, penetration (1.33x on top of first upgrade), bullet speed (0.75x - is this a mistake?), knockback (+1)

Flamethrower - blaze rod - netherwart
1. Fire rate, rounds per burst, fire radius (1.5x), damage, penetration, clip size (2x), accuracy (3x), max distance, bullet speed (small_boost_x)
2. Reload type change (?), reload (0.5x), only 1 shot, clip size (0.04x), damage, penetration (1.5x), distance (5x), bullet speed (0.25x), accuracy (0.08x), recoil (+2), knockback (+4)
This is a new weapon.

Rocket Launcher - diamond hoe - tnt
1. Fire rate (1.5x), range, knockback (2x), recoil (0.5x), explosion boost (both size and damage, ~1.33x), damage, penetration, bullet speed, accuracy (small_boost_x)
2. Range (2x), damage, penetration, accuracy, explosion size (1.2-1.3x)

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DEFAULT SNIPER

gunName=&e.308 Remington M24
-------
gunType=294
ammoType=318
ammoAmtNeeded=1
bulletDelayTime=40
reloadType=BOLT
-------
roundsPerBurst=1
bulletsPerClick=1
gunDamage=4
armorPenetration=4
maxDistance=128
bulletSpeed=4.25
accuracy=.01
accuracy_aimed=0
recoil=1
knockback=1
-------
canAim=false
explodeRadius=0
explosionDamage=0
fireRadius=0
canHeadshot=true
canClickLeft=true
canClickRight=false
--------
outOfAmmoMessage=This gun needs &cFLINT
--------
bulletType=SNOWBALL
gunSound=irongolem hit,wither shoot
needsPermission=true
hasSmokeTrail=false
--------
hasClip=true
maxClipSize=5
reloadGunOnDrop=false
reloadTime=85
--------
localGunSound=false
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gunName=&c.308 Remington M24A2(ExtMag)
-------
gunType=294
ammoType=318
ammoAmtNeeded=1
bulletDelayTime=40
reloadType=BOLT
-------
roundsPerBurst=1
bulletsPerClick=1
gunDamage=4
armorPenetration=4
maxDistance=128
bulletSpeed=4.25
accuracy=.01
accuracy_aimed=0
recoil=1
knockback=1
-------
canAim=false
explodeRadius=0
explosionDamage=0
fireRadius=0
canHeadshot=true
canClickLeft=true
canClickRight=false
--------
outOfAmmoMessage=This gun needs &cFLINT
--------
bulletType=SNOWBALL
gunSound=irongolem hit,wither shoot
needsPermission=true
hasSmokeTrail=false
--------
hasClip=true
maxClipSize=10
reloadGunOnDrop=false
reloadTime=85
--------
localGunSound=false
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gunName=&c.50 Barret M82 (ExtMag)
-------
gunType=294
ammoType=318
ammoAmtNeeded=1
bulletDelayTime=40
reloadType=BOLT
-------
roundsPerBurst=1
bulletsPerClick=1
gunDamage=6
armorPenetration=6
maxDistance=196
bulletSpeed=4.25
accuracy=.01
accuracy_aimed=0
recoil=1
knockback=3
-------
canAim=false
explodeRadius=0
explosionDamage=0
fireRadius=0
canHeadshot=true
canClickLeft=true
canClickRight=false
--------
outOfAmmoMessage=This gun needs &cFLINT
--------
bulletType=SNOWBALL
gunSound=irongolem hit,wither shoot,enderdragon hit
needsPermission=true
hasSmokeTrail=false
--------
hasClip=true
maxClipSize=10
reloadGunOnDrop=false
reloadTime=85
--------
localGunSound=false
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gunName=&4.50 Barret M82A1 (Stabilizer,AP-ammo,ExtMag)
-------
gunType=294
ammoType=318
ammoAmtNeeded=1
bulletDelayTime=40
reloadType=BOLT
-------
roundsPerBurst=1
bulletsPerClick=1
gunDamage=4
armorPenetration=8
maxDistance=196
bulletSpeed=4.25
accuracy=0
accuracy_aimed=0
recoil=1
knockback=3
-------
canAim=false
explodeRadius=0
explosionDamage=0
fireRadius=0
canHeadshot=true
canClickLeft=true
canClickRight=false
--------
outOfAmmoMessage=This gun needs &cFLINT
--------
bulletType=SNOWBALL
gunSound=irongolem hit,wither shoot,enderdragon hit
needsPermission=true
hasSmokeTrail=false
--------
hasClip=true
maxClipSize=10
reloadGunOnDrop=false
reloadTime=85
--------
localGunSound=false
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DEFAULT ASSAULT RIFLE

gunName=&e5.56 Colt M16A2
-------
gunType=292
ammoType=337
ammoAmtNeeded=1
bulletDelayTime=24
reloadType=NORMAL
-------
roundsPerBurst=3
bulletsPerClick=1
gunDamage=2
armorPenetration=2
maxDistance=128
bulletSpeed=4
accuracy=0.08
accuracy_aimed=0
recoil=0
knockback=1
-------
canAim=false
explodeRadius=0
explosionDamage=0
fireRadius=0
canHeadshot=true
canClickLeft=true
canClickRight=false
--------
outOfAmmoMessage=This gun needs &cCLAYBALLS
--------
bulletType=SNOWBALL
gunSound=note snare drum,item break,ghast fireball
needsPermission=true
hasSmokeTrail=false
--------
hasClip=true
maxClipSize=20
reloadGunOnDrop=false
reloadTime=70
--------
localGunSound=false
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gunName=&c5.56 Colt M16A2 (DrumMag)
-------
gunType=292
ammoType=337
ammoAmtNeeded=1
bulletDelayTime=24
reloadType=NORMAL
-------
roundsPerBurst=3
bulletsPerClick=1
gunDamage=2
armorPenetration=2
maxDistance=128
bulletSpeed=4
accuracy=0.08
accuracy_aimed=0
recoil=0
knockback=1
-------
canAim=false
explodeRadius=0
explosionDamage=0
fireRadius=0
canHeadshot=true
canClickLeft=true
canClickRight=false
--------
outOfAmmoMessage=This gun needs &cCLAYBALLS
--------
bulletType=SNOWBALL
gunSound=note snare drum,item break,ghast fireball
needsPermission=true
hasSmokeTrail=false
--------
hasClip=true
maxClipSize=50
reloadGunOnDrop=false
reloadTime=70
--------
localGunSound=false
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gunName=&c7.62 Kalishnikov AK-103 (DrumMag)
-------
gunType=292
ammoType=337
ammoAmtNeeded=1
bulletDelayTime=16
reloadType=NORMAL
-------
roundsPerBurst=3
bulletsPerClick=1
gunDamage=3
armorPenetration=3
maxDistance=128
bulletSpeed=4
accuracy=0.08
accuracy_aimed=0
recoil=0
knockback=1
-------
canAim=false
explodeRadius=0
explosionDamage=0
fireRadius=0
canHeadshot=true
canClickLeft=true
canClickRight=false
--------
outOfAmmoMessage=This gun needs &cCLAYBALLS
--------
bulletType=SNOWBALL
gunSound=note snare drum,item break,ghast fireball
needsPermission=true
hasSmokeTrail=false
--------
hasClip=true
maxClipSize=50
reloadGunOnDrop=false
reloadTime=70
--------
localGunSound=false
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gunName=&47.62 Kalishnikov AK-103 (LaserDot,AP-ammo,DrumMag)
-------
gunType=292
ammoType=337
ammoAmtNeeded=1
bulletDelayTime=16
reloadType=NORMAL
-------
roundsPerBurst=3
bulletsPerClick=1
gunDamage=2
armorPenetration=4
maxDistance=128
bulletSpeed=4
accuracy=0.04
accuracy_aimed=0
recoil=0
knockback=1
-------
canAim=false
explodeRadius=0
explosionDamage=0
fireRadius=0
canHeadshot=true
canClickLeft=true
canClickRight=false
--------
outOfAmmoMessage=This gun needs &cCLAYBALLS
--------
bulletType=SNOWBALL
gunSound=note snare drum,item break,ghast fireball
needsPermission=true
hasSmokeTrail=false
--------
hasClip=true
maxClipSize=50
reloadGunOnDrop=false
reloadTime=70
--------
localGunSound=false
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DEFAULT SHOTGUN

gunName=&e12-Gauge Mossberg 500
-------
gunType=291
ammoType=295
ammoAmtNeeded=1
bulletDelayTime=28
reloadType=PUMP
-------
roundsPerBurst=1
bulletsPerClick=7
gunDamage=1
armorPenetration=1
maxDistance=64
bulletSpeed=3
accuracy=0.2
recoil=1
knockback=1
-------
canAim=false
explodeRadius=0
explosionDamage=0
fireRadius=0
canHeadshot=false
canClickLeft=true
canClickRight=false
--------
outOfAmmoMessage=This gun needs &cSEEDS
--------
bulletType=SNOWBALL
gunSound=enderdragon hit,irongolem hit
needsPermission=true
hasSmokeTrail=false
--------
hasClip=true
maxClipSize=6
reloadGunOnDrop=false
reloadTime=58
--------
localGunSound=false
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gunName=&c12-Gauge Mossberg 590A1 (ExtTube)
-------
gunType=291
ammoType=295
ammoAmtNeeded=1
bulletDelayTime=28
reloadType=PUMP
-------
roundsPerBurst=1
bulletsPerClick=7
gunDamage=1
armorPenetration=1
maxDistance=64
bulletSpeed=3
accuracy=0.2
recoil=1
knockback=1
-------
canAim=false
explodeRadius=0
explosionDamage=0
fireRadius=0
canHeadshot=false
canClickLeft=true
canClickRight=false
--------
outOfAmmoMessage=This gun needs &cSEEDS
--------
bulletType=SNOWBALL
gunSound=enderdragon hit,irongolem hit
needsPermission=true
hasSmokeTrail=false
--------
hasClip=true
maxClipSize=11
reloadGunOnDrop=false
reloadTime=58
--------
localGunSound=false
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gunName=&c12-Gauge Remingtong Model 11-87 (ExtTube)
-------
gunType=291
ammoType=295
ammoAmtNeeded=1
bulletDelayTime=24
reloadType=PUMP
-------
roundsPerBurst=1
bulletsPerClick=8
gunDamage=1
armorPenetration=1
maxDistance=64
bulletSpeed=3
accuracy=0.15
recoil=1
knockback=1
-------
canAim=false
explodeRadius=0
explosionDamage=0
fireRadius=0
canHeadshot=false
canClickLeft=true
canClickRight=false
--------
outOfAmmoMessage=This gun needs &cSEEDS
--------
bulletType=SNOWBALL
gunSound=enderdragon hit,irongolem hit
needsPermission=true
hasSmokeTrail=false
--------
hasClip=true
maxClipSize=11
reloadGunOnDrop=false
reloadTime=52
--------
localGunSound=false
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gunName=&412-Gauge Remingtong Model 11-87 (Flechettes,ExtTube)
-------
gunType=291
ammoType=295
ammoAmtNeeded=1
bulletDelayTime=24
reloadType=PUMP
-------
roundsPerBurst=1
bulletsPerClick=8
gunDamage=2
armorPenetration=1
maxDistance=64
bulletSpeed=3
accuracy=0.15
recoil=1
knockback=3
-------
canAim=false
explodeRadius=0
explosionDamage=0
fireRadius=0
canHeadshot=false
canClickLeft=true
canClickRight=false
--------
outOfAmmoMessage=This gun needs &cSEEDS
--------
bulletType=SNOWBALL
gunSound=enderdragon hit,irongolem hit,whither shoot
needsPermission=true
hasSmokeTrail=false
--------
hasClip=true
maxClipSize=11
reloadGunOnDrop=false
reloadTime=52
--------
localGunSound=false
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SECONDARY WEAPONS
DEFAULT PISTOL

gunName=&e.38 Special Smith&Wesson 686
-------
gunType=290
ammoType=332
ammoAmtNeeded=1
bulletDelayTime=12
reloadType=INDIVIDUAL_BULLET
-------
roundsPerBurst=1
bulletsPerClick=1
gunDamage=2
armorPenetration=2
maxDistance=32
bulletSpeed=3
accuracy=0.4
accuracy_aimed=0.01
recoil=0
knockback=0
-------
canAim=false
explodeRadius=0
explosionDamage=0
fireRadius=0
canHeadshot=true
canClickLeft=true
canClickRight=false
--------
outOfAmmoMessage=This gun needs &cSNOW BALLS
--------
bulletType=SNOWBALL
gunSound=ghast fireball,zombie metal
needsPermission=true
hasSmokeTrail=false
--------
hasClip=true
maxClipSize=6
reloadGunOnDrop=false
reloadTime=60
--------
localGunSound=false
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gunName=&c9mm Glock 17 (Silencer)
-------
gunType=290
ammoType=332
ammoAmtNeeded=1
bulletDelayTime=12
reloadType=NORMAL
-------
roundsPerBurst=1
bulletsPerClick=1
gunDamage=3
armorPenetration=3
maxDistance=48
bulletSpeed=4
accuracy=0.1
accuracy_aimed=0.01
recoil=0
knockback=0
-------
canAim=false
explodeRadius=0
explosionDamage=0
fireRadius=0
canHeadshot=true
canClickLeft=true
canClickRight=false
--------
outOfAmmoMessage=This gun needs &cSNOW BALLS
--------
bulletType=SNOWBALL
gunSound=dig wool
needsPermission=true
hasSmokeTrail=false
--------
hasClip=true
maxClipSize=17
reloadGunOnDrop=false
reloadTime=50
--------
localGunSound=false
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gunName=&4.45 Colt M1911 (Silencer,ExtMag)
-------
gunType=290
ammoType=332
ammoAmtNeeded=1
bulletDelayTime=12
reloadType=NORMAL
-------
roundsPerBurst=1
bulletsPerClick=1
gunDamage=4
armorPenetration=4
maxDistance=48
bulletSpeed=3
accuracy=0.1
accuracy_aimed=0.01
recoil=0
knockback=1
-------
canAim=false
explodeRadius=0
explosionDamage=0
fireRadius=0
canHeadshot=true
canClickLeft=true
canClickRight=false
--------
outOfAmmoMessage=This gun needs &cSNOW BALLS
--------
bulletType=SNOWBALL
gunSound=dig wool
needsPermission=true
hasSmokeTrail=false
--------
hasClip=true
maxClipSize=15
reloadGunOnDrop=false
reloadTime=60
--------
localGunSound=false
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DEFAULT FLAMER

gunName=&eNapalm/Nitrogen USARMY M1A1 Flamer
-------
gunType=259
ammoType=372
ammoAmtNeeded=1
bulletDelayTime=25
reloadType=NORMAL
-------
roundsPerBurst=4
bulletsPerClick=1
gunDamage=1
armorPenetration=1
maxDistance=15
bulletSpeed=.8
accuracy=0.4
accuracy_aimed=0
recoil=0
knockback=0
-------
canAim=false
explodeRadius=0
explosionDamage=0
fireRadius=2
canHeadshot=false
canClickLeft=true
canClickRight=false
--------
outOfAmmoMessage=This gun needs &cNETHER STALKS
--------
bulletType=SNOWBALL
gunSound=note snare drum,item break,ghast fireball
needsPermission=true
hasSmokeTrail=true
--------
hasClip=true
maxClipSize=12
reloadGunOnDrop=false
reloadTime=70
--------
localGunSound=false
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gunName=&cGasoline/Nitrogen USARMY M2-2 Flamer
-------
gunType=259
ammoType=372
ammoAmtNeeded=1
bulletDelayTime=16
reloadType=NORMAL
-------
roundsPerBurst=6
bulletsPerClick=1
gunDamage=2
armorPenetration=2
maxDistance=18
bulletSpeed=1
accuracy=0.12
accuracy_aimed=0
recoil=0
knockback=0
-------
canAim=false
explodeRadius=0
explosionDamage=0
fireRadius=3
canHeadshot=false
canClickLeft=true
canClickRight=false
--------
outOfAmmoMessage=This gun needs &cNETHER STALKS
--------
bulletType=SNOWBALL
gunSound=note snare drum,item break,ghast fireball
needsPermission=true
hasSmokeTrail=true
--------
hasClip=true
maxClipSize=24
reloadGunOnDrop=false
reloadTime=70
--------
localGunSound=false
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gunName=&435mm Werke Handflammpatrone (Phosphorus)
-------
gunType=259
ammoType=372
ammoAmtNeeded=1
bulletDelayTime=80
reloadType=BOLT
-------
roundsPerBurst=1
bulletsPerClick=1
gunDamage=3
armorPenetration=3
maxDistance=90
bulletSpeed=4
accuracy=0.01
accuracy_aimed=0
recoil=2
knockback=4
-------
canAim=false
explodeRadius=0
explosionDamage=0
fireRadius=15
canHeadshot=true
canClickLeft=true
canClickRight=false
--------
outOfAmmoMessage=This gun needs &cNETHER STALKS
--------
bulletType=SNOWBALL
gunSound=note snare drum,item break,ghast fireball,enderdragon hit
needsPermission=true
hasSmokeTrail=true
--------
hasClip=false
maxClipSize=1
reloadGunOnDrop=false
reloadTime=70
--------
localGunSound=false
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DEFAULT ROCKET LAUNCHER

gunName=&e66mm NAMMO M72 LAW
-------
gunType=293
ammoType=46
ammoAmtNeeded=1
bulletDelayTime=60
reloadType=NORMAL
-------
roundsPerBurst=1
bulletsPerClick=1
gunDamage=4
armorPenetration=4
maxDistance=32
bulletSpeed=1.1
accuracy=0.19
accuracy_aimed=0.02
recoil=2
knockback=2
-------
canAim=false
explodeRadius=3
explosionDamage=7
fireRadius=0
canHeadshot=false
canClickLeft=true
canClickRight=false
--------
outOfAmmoMessage=This gun needs &cTNT
--------
bulletType=SNOWBALL
gunSound=ghast fireball,enderdragon growl
needsPermission=true
hasSmokeTrail=true
--------
hasClip=false
maxClipSize=3
reloadGunOnDrop=false
reloadTime=70
--------
localGunSound=false
︻┳═一   ︻┳═一   ︻┳═一   ︻┳═一   ︻┳═一   ︻┳═一   ︻┳═一   ︻┳═一

gunName=&c85mm Saab Carl-Gustav Recoiless Rifle
-------
gunType=293
ammoType=46
ammoAmtNeeded=1
bulletDelayTime=40
reloadType=NORMAL
-------
roundsPerBurst=1
bulletsPerClick=1
gunDamage=5
armorPenetration=5
maxDistance=64
bulletSpeed=1.4
accuracy=0.17
accuracy_aimed=0.02
recoil=1
knockback=5
-------
canAim=false
explodeRadius=4
explosionDamage=11
fireRadius=0
canHeadshot=false
canClickLeft=true
canClickRight=false
--------
outOfAmmoMessage=This gun needs &cTNT
--------
bulletType=SNOWBALL
gunSound=ghast fireball,enderdragon growl
needsPermission=true
hasSmokeTrail=true
--------
hasClip=false
maxClipSize=3
reloadGunOnDrop=false
reloadTime=70
--------
localGunSound=false
︻┳═一   ︻┳═一   ︻┳═一   ︻┳═一   ︻┳═一   ︻┳═一   ︻┳═一   ︻┳═一

gunName=&4105mm Basalt RPG-29V
-------
gunType=293
ammoType=46
ammoAmtNeeded=1
bulletDelayTime=40
reloadType=NORMAL
-------
roundsPerBurst=1
bulletsPerClick=1
gunDamage=7
armorPenetration=7
maxDistance=128
bulletSpeed=1.4
accuracy=0.14
accuracy_aimed=0.02
recoil=1
knockback=5
-------
canAim=false
explodeRadius=5
explosionDamage=11
fireRadius=0
canHeadshot=false
canClickLeft=true
canClickRight=false
--------
outOfAmmoMessage=This gun needs &cTNT
--------
bulletType=SNOWBALL
gunSound=ghast fireball,enderdragon growl
needsPermission=true
hasSmokeTrail=true
--------
hasClip=false
maxClipSize=3
reloadGunOnDrop=false
reloadTime=70
--------
localGunSound=false


« Last Edit: March 26, 2013, 02:56:10 pm by GarretSidzaka » Logged
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« Reply #1 on: March 11, 2013, 12:15:14 am »

Which one is the autoshotty :3
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« Reply #2 on: March 11, 2013, 12:19:42 am »

I didnt include the classic donor guns or the new double barrel.  they are still there and are still badass!  but they are only for classic tier donors and not for the people going to the gun store
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« Reply #3 on: March 11, 2013, 12:30:55 am »

Yay! this is awesome! :D
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« Reply #4 on: March 11, 2013, 01:20:28 am »

>:o You should only include full stats for the first gun, and in the upgrades say what has been changed.
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« Reply #5 on: March 11, 2013, 01:34:00 am »

>:o You should only include full stats for the first gun, and in the upgrades say what has been changed.
it sounds like a job for dimpl the cunning linguist!
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« Reply #6 on: March 11, 2013, 01:56:10 am »

tl;dr plz?
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« Reply #7 on: March 11, 2013, 03:49:00 am »

it sounds like a job for dimpl the cunning linguist!


Damnit G, I hate you for giving me a reason to procrastinate on my essay that really needs my time atm >.>.

TL;DR BY DIMPL

If you donate, you will get BOOSTS TO YOUR WEAPONS!

PRIMARY WEAPONS:
1. $2.50, 2. $10, 3. $15

Sniper - gold hoe - flint
1. Clip size (2x)
2. Damage, penetration, distance boost (1.5x), knockback (3x)
3. Penetration (1.5x), base (0.66x), perfect accuracy

Assault Rifle - iron hoe - clay
1. Clip size (2.5x)
2. Damage, fire rate (1.5x)
3. Penetration (1.5x), base (0.66x), accuracy (2x)

Shotgun - stone hoe - seeds
1. Extended magazine (2x)
2. Slightly more fast (reload & fire rate), accurate, bulletcount (small_boost_x)
3. Damage (2x), knockback (3x)

SECONDARY WEAPONS:
1. $5, 2. $10

Pistol - wooden hoe - snowballs
1. Damage, penetration, distance (1.5x), bullet speed (1.33x), accuracy (4x), reload type change (?)
2. Damage, penetration (1.33x on top of first upgrade), bullet speed (0.75x - is this a mistake?), knockback (+1)

Flamethrower - blaze rod - netherwart
1. Fire rate, rounds per burst, fire radius (1.5x), damage, penetration, clip size (2x), accuracy (3x), max distance, bullet speed (small_boost_x)
2. Reload type change (?), reload (0.5x), only 1 shot, clip size (0.04x), damage, penetration (1.5x), distance (5x), bullet speed (0.25x), accuracy (0.08x), recoil (+2), knockback (+4)
This is a new weapon.

Rocket Launcher - diamond hoe - tnt
1. Fire rate (1.5x), range, knockback (2x), recoil (0.5x), explosion boost (both size and damage, ~1.33x), damage, penetration, bullet speed, accuracy (small_boost_x)
2. Range (2x), damage, penetration, accuracy, explosion size (1.2-1.3x)
« Last Edit: March 11, 2013, 03:57:10 am by Dimpl » Logged
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« Reply #8 on: March 11, 2013, 05:38:43 am »

Hey garret I would like to buy this gunName=&47.62 Kalishnikov AK-103 (LaserDot,AP-ammo,DrumMag) when will this be on buycraft because I would like to buy it as soon as possible :) Also Is it possible to get 2 AND 3?
« Last Edit: March 11, 2013, 06:42:24 am by __SubZero__ » Logged
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« Reply #9 on: March 11, 2013, 01:15:34 pm »

no these guns are upgrades.  so when you buy the better gun, the older one won't shoot.

they are not for sale yet.   i expect long and painful buycraft process today....
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« Reply #10 on: March 11, 2013, 01:51:02 pm »

ATTNETION NOOBS.
THE WAY THIS WORKS IS THAT IF YOU SHOOT YOUR IRON HOE, IT IS CURRENTLY THE ASSAULT RIFLE.
IF YOU PURCHASE THE AK103, YOUR IRON HOE WILL NOW HAVE THE SPECS OF THE AK103 AND DO MORE DAMAGE ETC.
THIS IS ESSENTIALLY GIVING YOUR GUNS PERMANENT UPGRADES.
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« Reply #11 on: March 11, 2013, 02:16:07 pm »

Will the. Upgrades carry to the main server? Or is this just kits worn
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« Reply #12 on: March 11, 2013, 02:25:42 pm »

I hope they will carry to main server, that sounds great! :D
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« Reply #13 on: March 11, 2013, 02:44:37 pm »

This is main.
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« Reply #14 on: March 11, 2013, 04:41:35 pm »

Is that a picture of garret holding dem guns?
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« Reply #15 on: March 11, 2013, 05:32:51 pm »

Is that a picture of garret holding dem guns?

MAYBER
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« Reply #16 on: March 12, 2013, 12:14:24 am »

It is I think. Well... Garret does love his guns and his mun-eh
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« Reply #17 on: March 12, 2013, 03:53:39 am »

All da gunz
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« Reply #18 on: March 12, 2013, 04:30:33 am »

That cat in the background looks like it wants to kill someone o.O
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« Reply #19 on: March 12, 2013, 06:24:58 am »

no these guns are upgrades.  so when you buy the better gun, the older one won't shoot.

they are not for sale yet.   i expect long and painful buycraft process today....

Take away the old permission node, and add the new one? Doesn't seem too hard...
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