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Minesworn  |  Legacy Forum Boards (Archival)  |  Support and Help  |  A tutorial about airships.
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Author Topic: A tutorial about airships.  (Read 155571 times)
« on: December 27, 2016, 03:09:20 pm »

AutoCraft is MineSworn's custom airship plugin. It enables players to build their own airships and fly them around the map. They are used for raiding and transportation. Most airships are capable of firing TNT long distances, and others can drop flaming hot napalms that leave a ring of fire and disaster upon the place in which they strike. This tutorial will explain how to make an airship, the different types of airships, and how to fire TNT and drop napalms and torpedoes.

First off, let's start with the different ships available for every player.
There are 3 main types of airships, and each has a different purpose and usage. Let's start by making a list of each ship, and what they can and can't do.

- The battle ship is primarily made out of endstone. You can add glass to it so you can see out of your ship too.
- The minimum amount of blocks you can have on a battle ship is 30 and the maximum is 200.
- The battle ship moves at a rate of approximately 15 blocks per few seconds.
- The battle ship can drop napalms, torpedoes and fire TNT.

- The dreadnought is primarily made out of obsidian. You can add glass to it so you can see out of your ship too.
- The minimum amount of blocks you can have on a dreadnought 75, and the maximum you can have is 200.
- The dreadnought moves at a rate of approximately 15 blocks per few seconds.
- The dreadnought can drop napalms and fire TNT, but CANNOT drop torpedoes.

- The airship is primarily made out of wool. You can add glass to it so you can see out of your ship too.
- The minimum amount of blocks you can have on an airship is 30and the maximum is 100.
- The airship moves at a rate of approximately 10 blocks per few seconds.
- The airship can drop torpedoes and can fire TNT.

Now that the 3 main ship types have been established, let's go into some basics about the ships themselves.
Airships can be built in any way that you want, as long as they DO NOT touch the ground or surrounding blocks, they MUST be floating! As long as you read and follow the minimum and maximum build limits, you should have no troubles. Blocks that ARE NOT specified to be apart of a ship (E.g endstone for the battle ship) will be considered foreign blocks and not allow your ship to fly. Some blocks are allowed but to be safe, just stick to the basics.

Once your airship has been successfully constructed, you have to pilot it! To do this, you use the command /ac pilot [Ship Type]
For example, if you built a battle ship and wanted to pilot it, you would stand upon it and type /ac pilot battle or /ac p battle for short. Once piloted, simply right click in the direction that you would like to travel. For some reason, clicking with your fist is sometimes unresponsive, so instead, hold a tool such as a sword and right click. You can move, left and right, up and down as you choose, but DO NOT collide with other blocks otherwise your ship may become stuck.

If you want you ship to fire TNT, make sure your ship can first by reading about the ship types above. Once you're certain your ship can shoot TNT, attach a dispenser to it with the opening of the dispenser facing outwards, not pointing up or down. Fill the dispenser with TNT before you pilot the ship, and once you are piloting it and ready to fire, simply type /ac fire and your TNT will go flying into the distance! If you want your TNT to shoot further, simply place iron blocks behind the dispenser (maximum 4). Each iron block adds some distance to how far your TNT will be shot.

Once you step off your ship or unpilot it using /ac dismount, your ship will slowly fall to the ground, as it obeys gravity. If your ship hits the ground, unfortunately it will be stuck there unless you remove all the blocks that it is touching. The best idea is to align it with one block that's floating and let it fall onto that, so once you want to re-pilot it, you simply destroy that one block and then pilot! You can also put foreign blocks that aren't meant to be on your ship as a sort of lock. Players can use your airships even if they are in your faction territory so add a block such as dirt to your ship when you're not using it to prevent other players stealing it.

You can rotate an airship by piloting it and typing /ac turn left or /ac turn right

Now let's discuss napalms and torpedoes.

Napalms are bombs that can be dropped that can break obsidian. They also leave a ring of fire burning around the site of impact, and can be a lethal way to take out your opponents. To use one, find an airship that is capable of dropping them, and attach a dispenser facing downwards. Fill it with TNT, as you would a normal cannon, but also add flint n' steels to it. You need 1 flint n' steel and 1 TNT for every napalm. Once the cannon is loaded, simply type /ac napalm to drop your bomb!

A torpedo is used to destroy blocks that are concealed or covered by water. They can also break through obsidian like the napalms, but DO NOT leave a ring of fire. They work like the napalms, however instead of putting flint n' steels into the dispenser, you replace them with diamonds. So overall, a torpedo consists of TNT and diamonds. To drop your torpedo, simply type /ac torpedo

That should just about do it for the airships! Build airships for whatever you need (raiding / transport / fun) and hopefully you enjoy our server!
If you have anymore questions, you can make a forums post, or preferably, contact an admin in-game.

~Written By EternalExistence.
« Last Edit: December 28, 2016, 03:04:18 pm by Eternal » Logged
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